Tabelle 1: General
Midi Instrumentendefinition: Tabelle 2: Schlagzeugbelegung Tabelle 3: Controller Tabelle 4: Notenwerte Tabelle 5: Hexadezimalsystem Tabelle 6: Events Tabelle 7: Messages |
Tabelle 1:
General Midi Instrumentendefinition
zurück zur Übersicht
Nr. | Instrument | Nr. | Instrument | Nr. | Instrument | ||
1 | Grand Piano | 43 | Cello | 85 | Lead 5 Charang | ||
2 | Bright Piano | 44 | Contrabass | 86 | Lead 6 Voice | ||
3 | El. Grand Piano | 45 | Tremolo Strings | 87 | Lead 7 Fifths | ||
4 | Honky-tonk Piano | 46 | Pizzicato Strings | 88 | Lead 8 Bass+Lead | ||
5 | El. Piano 1 | 47 | Orchestral Harp | 89 | Pad 1 New Age | ||
6 | El Piano 2 | 48 | Timpani | 90 | Pad 2 Warm | ||
7 | Harpsichord | 49 | String Ensemble 1 | 91 | Pad 3 Polysynth | ||
8 | Clavi | 50 | String Ensemble 2 | 92 | Pad 4 Choir | ||
9 | Celesta | 51 | Synth Strings 1 | 93 | Pad 5 Bowed | ||
10 | Glockenspiel | 52 | Synth Strings 2 | 94 | Pad 6 Metallic | ||
11 | Music Box | 53 | Choir Aahs | 95 | Pad 7 Halo | ||
12 | Vibraphone | 54 | Voice Oohs | 96 | Pad 8 Sweep | ||
13 | Marimba | 55 | Synth Voice | 97 | FX 1 Rain | ||
14 | Xylophone | 56 | Orchestra Hit | 98 | FX 2 Soundtrack | ||
15 | Tubular Bells | 57 | Trumpet | 99 | FX 3 Crystal | ||
16 | Dulcimer | 58 | Trombone | 100 | FX 4 Atmosphere | ||
17 | Drawbar Organ | 59 | Tuba | 101 | FX 5 Brightness | ||
18 | Percussive Organ | 60 | Muted Trumped | 102 | FX 6 Goblins | ||
19 | Rock Organ | 61 | French Horn | 103 | FX 7 Echoes | ||
20 | Church Organ | 62 | Brass Section | 104 | FX 8 SCI-FI | ||
21 | Reed Organ | 63 | Synth Brass 1 | 105 | Sitar | ||
22 | Accordion french | 64 | Synth Brass 2 | 106 | Banjo | ||
23 | Harmonica | 65 | Soprano Sax | 107 | Shamisen | ||
24 | Tango Accordion | 66 | Alto Sax | 108 | Koto | ||
25 | Ac. Guitar Nylon | 67 | Tenor Sax | 109 | Kalimba | ||
26 | Ac. Guitar Steel | 68 | Baritone Sax | 110 | Bag Pipe | ||
27 | E. Guitar Jazz | 69 | Oboe | 111 | Fiddle | ||
28 | E. Guitar clean | 70 | English Horn | 112 | Shanai | ||
29 | E.Guitar muted | 71 | Basson | 113 | Tinkle Bell | ||
30 | Overdriven Guitar | 72 | Clarinet | 114 | Agogo | ||
31 | Disortion Guitar | 73 | Piccolo | 115 | Steel Drum | ||
32 | Guitar Harmonics | 74 | Flute | 116 | Woodblock | ||
33 | Acoustic Bass | 75 | Recorder | 117 | Taiko Drum | ||
34 | El. Bass fingered | 76 | Pan Flute | 118 | Melodic Tom | ||
35 | El. Bass picked | 77 | Blown Bottle | 119 | Synth Drum | ||
36 | Fretless Bass | 78 | Shakuhachi | 120 | Reverse Cymbal | ||
37 | Slap Bass 1 | 79 | Whistle | 121 | Gt. Fret Noice | ||
38 | Slap Bass 2 | 80 | Ocarina | 122 | Breath Noise | ||
39 | Synth. Bass 1 | 81 | Lead 1 Square | 123 | Seashore | ||
40 | Synth Bass 2 | 82 | Lead 2 Sawtooth | 124 | Bird Tweet | ||
41 | Violin | 83 | Lead 3 Calliope | 125 | Telephon Ring | ||
42 | Viola | 84 | Lead 4 Chiff | 126 | Helicopter | ||
127 | Applause | ||||||
128 | Gunshot |
Tabelle 2:
Schlagzeugbelegung in GM
zurück zur Übersicht
Note | Instrument | Note | Instrument | |
27 - D#1 | High Q | 58 - A#3 | Vibraslap | |
28 - E1 | Slap | 59 - B3 | Ride Cymbal 2 | |
29 - F1 | Scratch Push | 60 - C4 | Hi Bongo | |
30 - F#1 | Scratch Pull | 61 - C#4 | Low Bongo | |
31 - G1 | Sticks | 62 - D4 | Mute Hi Conga | |
32 - G#1 | Square Click | 63 - D#4 | Open Hi Conga | |
33 - A1 | Metronome Click | 64 - E4 | Low Conga | |
34 - A#1 | Metronome Bell | 65 - F4 | High Timbale | |
35 - B1 | Kick Drum 2 | 66 - F#4 | Low Timbale | |
36 - C2 | Kick Drum 1 | 67 - G4 | High Agogo | |
37 - C#2 | Side Stick | 68 - G#4 | Low Agogo | |
38 - D2 | Snare Drum 1 | 69 - A4 | Cabasa | |
39 - D#2 | Hand Clap | 70 - A#4 | Maracas | |
40 - E2 | Snare Drum 2 | 71 - B4 | Short Whistle | |
41 - F2 | Low Floor Tom | 72 - C5 | Long Whistle | |
42 - F#2 | Closed Hit Hat | 73 - C#5 | Short Guiro | |
43 - G2 | High Floor Tom | 74 - D5 | Long Guiro | |
44 - G#2 | Pedal Hit Hat | 75 - D#5 | Claves | |
45 - A2 | Low Tom | 76 - E5 | Hi Wood Block | |
46 - A#2 | Open Hit Hat | 77 - F5 | Low Wood Block | |
47 - B2 | Low Mid Tom | 78 - F#5 | Mute Cuica | |
48 - C3 | Hi Mid Tom | 79 - G5 | Open Cuica | |
49 - C#3 | Crash Cymbal 1 | 80 - G#5 | Mute Triangle | |
50 - D3 | High Tom | 81 - A5 | Open Triangle | |
51 - D#3 | Ride Cymbal 1 | 82 - A#5 | Shaker | |
52 - E3 | Chinese Cymbal | 83 - B5 | Jingle Bells | |
53 - F3 | Ride Bell | 84 - C6 | Belltree | |
54 - F#3 | Tambourine | 85 - C#6 | Castanetes | |
55 - G3 | Splash Cymbal | 86 - D6 | Mute Surdo | |
56 - G#3 | Cowbell | 87 - D#6 | Open Surdo | |
57 - A3 | Crash Cymbal 2 |
Tabelle 3:
Die wichtigsten Controller
zurück zur Übersicht
Nr. | Controller | Funktion | Wertebereich |
0=coarse
32=fine |
Bank Select - | schaltet die Soundbänke um | 00 - 7F (0000-3FFF) |
1=coarse 33=fine |
Modulation |
Handrad zur Klangänderung | 0000 - 3FFF |
2=coarse 34=fine |
Breath Control | durch Luftdruck steuern | 0000 - 3FFF |
4=coarse 36=fine |
Foot Control | Fußpedal | 0000 - 3FFF |
5=coarse 37=fine |
Portamento Time | gleitender Übergang von einer Note zur anderen | 0000 - 3FFF |
6=coarse 37=fine |
Data Entry | Werte der Register RPN oder NRPN | 0000 - 3FFF |
7=coarse 39=fine |
Main Volume | Gesamtlautstärke | 00 - 7F (0000 - 3FFF) |
8=coarse 40=fine |
Balance | Device Stereo Balance | 0 (left) 7F (right) |
10=coarse 42=fine |
Pan | Stereopanorama Zuweisung | 0 (left) 7F (right) |
11=coarse 43=fine |
Expression | Fußpedal 2 | 0000 - 3FFF |
12=coarse 44=fine |
Effect Control 1 | Kontrolliert einen Effekt (z.B Reverb) | 0000 - 3FFF |
13=coarse 45=fine |
Effect Control 2 | Kontrolliert einen Effekt (z.B. Reverb) | 0000 - 3FFF |
16,17,18,19 | General Purpose | zur Steuerung mancher Synthesizer | 00 - 7F |
64 | Sustain | Haltepedal | 00 - 7F |
65 | Portamento Switch | Effekt 5 aus und einschalten | 00 - 7F |
66 | Sostenuto | hält nur angeschlagene Note | 00 - 7F |
67 | Soft Pedal | Dämpferpedal | 00 - 7F |
68 | Legato Pedal | Pedalsteuerung | 00 - 7F |
69 | Hold 2 Pedal | Pedalsteuerung | 00 - 7F |
70 | Sound Variation | Beeinflußung der Sample rate | 00 - 7F |
71 | Sound Timbre | Filter für Brightness | 00 - 7F |
72 | Sound Release Time | Fade out Steuerung | 00 - 7F |
73 | Sound Attack Time | Fade in Steuerung | 00 - 7F |
74 | Sound Brightness | Filter Cutoff Frequency | 00 - 7F |
75, 76, 77, 78 , 79 |
Sound Control | Falls der
Synthesizer es erlaubt, können hier Samples beeinflußt werden |
00 - 7F |
80, 81, 82 83 |
General Purpose | Hängt vom Synthesizer ab | 00 - 7F |
91 | Effect Level | Tiefe des Reverbeffektes | 00 - 7F |
92 | Tremulo Level | Tiefe des Tremoloeffektes | 00 - 7F |
93 | Chorus Level | Tiefe des Choruseffektes | 00 - 7F |
94 | Celeste Level | Tiefe des Celesteeffektes | 00 - 7F |
95 | Phaser Level | Tiefe des Phasereffektes | 00 - 7F |
96 | Data increment | Increment RPN oder NRPN | 0 |
97 | Data decrement | Decrement RPN oder NRPN | 0 |
99=coarse 98=fine |
NRPN | Die Parameter für
diese Kontroller sind oft vom Synthesizer abhängig |
|
101=coarse 102=fine |
RPN | Die Parameter für
diese Kontroller sind oft vom Synthesizer abhängig |
|
120 | All Sounds Off | Schaltet alle Noten
aus, die noch keinen Note OFF bekommen haben |
0 |
121 | All Controllers Off | Reset der Kontroller | 0 |
122 | Local Keyboard On / Off |
Schaltet die
Wiedergabe des lokalen Keyboards ein oder aus |
0=off 127=on |
123 | All Notes Off | Schaltet alle Noten aus | 0 |
124 | Omni Off | Synthesizer in einen Bertiebszustand schalten | 0 |
125 | Omni On | Synthesizer in einen Bertiebszustand schalten | 0 |
126 | Monophonic | Schaltet Monophomic ein | 0 |
127 | Polyphonic | Schaltet Polyphonic ein | 0 |
Tabelle 4
Notenwerte in Hex.
zurück zur
Übersicht
Oktave | C | C# | D | D# | E | F | F# | G | G# | A | A# | H/B |
0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B |
1 | C | D | E | F | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |
2 | 18 | 19 | 1A | 1B | 1C | 1D | 1E | 1F | 20 | 21 | 22 | 23 |
3 | 24 | 25 | 26 | 27 | 28 | 29 | 2A | 2B | 2C | 2D | 2E | 2F |
4 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 3A | 3B |
5 | 3C | 3D | 3E | 3F | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
6 | 48 | 49 | 4A | 4B | 4C | 4D | 4E | 4F | 50 | 51 | 52 | 53 |
7 | 54 | 55 | 56 | 57 | 58 | 59 | 5A | 5B | 5C | 5D | 5E | 5F |
8 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 6A | 6B |
9 | 6C | 6D | 6E | 6F | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 |
10 | 78 | 79 | 7A | 7B | 7C | 7D | 7E | 7F |
Tabelle 5:
Hexadezimalsystem
zur Übersicht
Hex | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F |
0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
1 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
2 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
3 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 |
4 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 |
5 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 |
6 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 |
7 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 |
8 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 |
9 | 144 | 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 |
A | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 |
B | 176 | 177 | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | 188 | 189 | 190 | 191 |
C | 192 | 193 | 194 | 195 | 196 | 197 | 198 | 199 | 200 | 201 | 202 | 203 | 204 | 205 | 206 | 207 |
D | 208 | 209 | 210 | 211 | 212 | 213 | 214 | 215 | 216 | 217 | 218 | 219 | 220 | 221 | 222 | 223 |
E | 224 | 225 | 226 | 227 | 228 | 229 | 230 | 231 | 232 | 233 | 234 | 235 | 236 | 237 | 238 | 239 |
F | 240 | 241 | 242 | 243 | 244 | 245 | 246 | 247 | 248 | 249 | 250 | 251 | 252 | 253 | 254 | 255 |
Tabelle 6:
Events
zurück zur Übersicht
Event in hexadezimal | Beschreibung | Wertebereich |
FF 01 Länge Text | Text | Länge=Anzahl der Bytes Text = gewünschter Text |
FF 02 Länge Text | Copyright Text | Länge=Anzahl der Bytes Text = der gewünschte Text |
FF 03 Länge Text | Spurenname | Länge = Anzahl der Bytes Text = gewünschter Text |
FF 04 Länge Text | Instrumentenname | Länge = Anzahl der Bytes Text = gewünschter Text |
FF 05 Länge Text | Gesangstext den Noten zugehörig |
Länge = Anzahl der Bytes Text = gewünschter Text |
FF 06 Länge Text | Bemerkungstext den Noten zugehörig |
Länge = Anzahl der Bytes Text = gewünschter Text |
FF 07 Länge Text | Beginn und Name einer eingebundenen Wavedatei |
Länge = Anzahl der Bytes Text = gewünschter Text |
FF 21 01 XX | Zuordnung des Midikanals zur aktuellen Spur |
pp = Kanalnummer |
FF 2F 00 | Ende der Spur | |
FF 51 03 tt tt tt | Tempowechsel | Tempo = 60.000.000/ tt tt tt |
FF 54 05 Std Min Sec Fr | SMPTE Offset | Std=Stunde Min=Minute Sec = Sekunde Fr = Frames |
FF 58 04 aa bb cc dd | Time Signature | aa = Numerator bb = Denominator Demonitator: 2=4 3=8 usw. z.B. 4/4 = 04 02 cc = Anzahl der Midiclocks zum Metronom dd = Anzahl von 32st Noten in |
FF 59 02 aa bb | Key Signature | aa: -1 = 1 flat, -2 = 2 flat 1 = 1 sharp 2 = 2 sharp usw. bb: 0 = major (Dur) 1 = Minor (moll) |
Tabelle 7:
Messages
zurück zur Übersicht
Message in Hex | Beschreibung | Werte |
8X YY ZZ | Note ON | X=Kanal YY=Note (siehe Noten) ZZ=Dynamik (Drucklautstärke) |
9X YY ZZ | Note OFF | X=Kanal YY=Note ZZ=Ausschaltdynamik |
AX YY ZZ | Aftertouch | X = Kanal YY = Note ZZ = Druckänderung auf die Taste |
BX YY ZZ | Auswahl Controller | X=Kanal YY=Contollernummer (Controller) ZZ=Wert der zugewiesen wird |
CX YY | Programm Change (Instrumenten Auswahl) |
X = Kanal YY=Instrument ( Instrument ) |
DX YY | Channel Pressure | X = Kanal YY = Druck 00 - 7F |
EX YY ZZ | Pitch Wheel | X = Kanal XX+YY=Effektstärke 0000 - 3FFF |
F0 | System Exclisive | ( siehe Sysex ) |